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MAKE A GAME. MAKE A DIFFERENCE.


NYC MIDDLE AND HIGH SCHOOL STUDENTS ARE CHALLENGED TO MAKE DIGITAL GAMES WITH REAL-WORLD IMPACT FOR THE CHANCE TO WIN AWESOME PRIZES.

Hosted in collaboration with the NYC Department of Education

SCROLL DOWN

MAKE A GAME. MAKE A DIFFERENCE.


NYC MIDDLE AND HIGH SCHOOL STUDENTS ARE CHALLENGED TO MAKE DIGITAL GAMES WITH REAL-WORLD IMPACT FOR THE CHANCE TO WIN AWESOME PRIZES.

Hosted in collaboration with the NYC Department of Education

Meet the winners of the 2015-2016 nyc challenge!


THE GAMES FOR CHANGE CHALLENGE INVITES STUDENTS TO DESIGN AND CODE GAMES ABOUT ISSUES IMPACTING YOUR COMMUNITIES.

Games for Change has teamed up with the NYC Department of Education on a game design challenge for middle and high school students citywide, where students make digital games for social change.

 
 
 
 
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HOW IT WORKS


HOW IT WORKS


STUDENTS: TAKE THE CHALLENGE!

  1. Any enrolled middle or high school student in a NYC public school can participate in the Challenge. Check that you meet the eligibility requirements.
     
  2. Pick a Challenge Theme. Read about the issue on this website, talk to activists and experts at Student Meet-ups, and explore in your own community!
     
  3. Work individually or in a team of up to four students to design a digital game that addresses your Theme.
     
  4. The game submission portal will open in January 2015. The deadline to submit games is April 30, 2016. Read about what you'll need to submit here.

THE GAMES FOR CHANGE STUDENT CHALLENGE PROGRAM

  • Select teachers from NYC public schools receive training to run game-making courses using the Globaloria blended learning platform, teaching their students how to design digital games. Professional game designers will mentor these students throughout the game-making process.
     
  • Theme partners and local cause-based organizations host in-person Meet-ups, based on each Challenge Theme, for students to meet experts and activists, as well as other students making games.
     
  • An expert jury of game developers and social innovators will evaluate submissions to select two winners per Theme and one Grand Prize Winner. Games will be judged on gameplay, creativity and content.
     
  • Prizes will be presented at an awards ceremony and public exhibition at the Museum of the Moving Image on June 11, 2016.
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CHALLENGE THEMES


CHALLENGE THEMES


There are five Challenge Themes, each sponsored by a cause-minded organization. These Theme partners provided content for students to learn about the issue and use in their games, and are hosting student meet-ups in NYC for a deeper dive into these important issues.


The NYC Games for Change Student Challenge Themes are:

 

THE GLOBAL LITERACY XPRIZE
LITERACY CHALLENGE

It's the digital age and people are reading less than ever. Use tips from the Global Literacy XPRIZE to make a game about your favorite book that shows the power and joy of reading.

THE NYC MAYOR'S OFFICE
SMART CITIES CHALLENGE

How will technology help NYC become smarter and greener? Make a game about the city of the future using tools from the Mayor's Office.

THE NEW YORK TIMES
CIVIC JOURNALISM CHALLENGE

Neighborhoods are changing, and local histories are disappearing. Report one such story from your own community using tools from the NYTimes.

ACLU
YOUTH JUSTICE CHALLENGE

Kids under 18 are being sent to jail, instead of supported by community programs. Learn about alternatives to youth incarceration from the ACLU, to keep kids in school and out of detention centers.

A KINDER WORLD FOUNDATION
ANIMAL WELFARE CHALLENGE

There are thousands of abandoned cats and dogs in NYC. Explore and help fix this furry problem with resources from H.E.A.R.T. and A Kinder World Foundation.

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PRIZES


PRIZES


PRIZES

Winning games will be exhibited in a public arcade at the Museum of the Moving Image on June 11-12, and at the G4C Arcade at the Tribeca Family Street Fair in NYC on April 23.

Prizes also include 1-year full commercial Unity software license (includes cloud build, analytics build, and asset store level 11 for new plugins); internships and workshops at the Pixel Academy; subscriptions to KILLSCREEN magazine; and workshops with Young Mind Interactive. The Grand Prize will be announced in 2016.

Winners will also be featured on the Games for Change website and in press and social media citywide.


I see a future in which games are explicitly designed to improve quality of life, to prevent suffering, and to create real, widespread happiness.
— Jane McGonigal, Game Designer